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Avid Tips & Info

   
Jump To:

  • Avid Stories »
       

  • Avid Tips & Tutorials »
    Recently Added Tips & Tutorials:
    EFFECTS – Nesting View in Version 3.5
    LOGGING – Logging Clips From The Keyboard
    AUDIO – Level Adjustment Features in Version 3.5
    QUICKTIME – Helpful Information About The QuickTime File Format
    FINAL CUT PRO – Going From FCP to Avid: An Introductory Tutorial
    COLOR CORRECTION – Keyframeable Color Correction in Version 3.5

  
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Star Trek on Avid

Each member of the editing team used his or her own Media Composer system... All seven systems were connected to an Avid Unity MediaNetwork with 16 terabytes of shared storage, enabling them to share media and projects simultaneously.

Given the magnitude of the visual effects work, the greenscreen work was extensive, and Kloner used the Avid Media Composer system exclusively to create the temp visual effects. “When building composites, my ‘go to’ effects are 3D Warp, AniMatte, and SpectraMatte with a few others mixed in from time to time,” he says. Working with four different effects houses, Kloner also made use of color-coded tracks and locators to indicate which shots were temporary, interim, and final on the timeline, so the entire editing team could see the status of each effect shot at a glance. Read entire story »

Avid Rocks "30 Rock"

With as many as three storylines in each half-hour episode, it can be a challenge to whittle down each program to its 21-minute run time. “It is a jam-packed show,” says editor Meg Reticker, who recently won an ACE Eddie award for her work on the show. “It’s really all about the writing and trying to maintain all the storylines while keeping all the jokes in each scene.”

As many as five episodes are in various stages of editing at once. This keeps Reticker and co-editor Ken Eluto busy, along with assistants Elizabeth Merrick and Alex Minnick. Each uses a Media Composer workstation connected to an Avid Unity MediaNetwork shared-storage solution with 3 terabytes of storage....

Now in its third season, the show continues to add even more sophisticated creative elements, particularly in the area of visual effects. “We really do an amazing number of visual effects and greenscreens for a comedy show,” says Eluto.... The assistants rely on the Media Composer software’s effects tools, including 3D Warp and the AniMatte feature, to create temp effects that are seamlessly transferred to the Avid DS Nitris system, which is used for finishing the show in HD at Postworks. Read entire story »

Academic Pricing for Avid = $295

If you're a teacher or student, you can purchase a fully functional and upgradeable copy of Avid Media Composer for just $295! Visit the companies below to review eligibility, purchase procedures, and academic bundle inclusions.

• Journey Educational Software » (opens in new window)
• Studica »
(opens in new window)
• Academic Super Store » (opens in new window)
• The companies listed above are included for your convenience. There are additional companies that offer academically priced software. Their inclusion here does not constitute an endorsement on my part. Further, I do not receive a referral commission of any kind.

That Post Show

Be sure to check out the iTunes Podcasts for That Post Show. As I write this, the most recent episode is #9 which focuses on opinions of Avid Media Composer version 3.5 about a month after its release.

Moderated by: John Flowers

Episode #9 co-hosts:
Bob Russo - Avid Post Production Product Specialist
Michael Phillips - Avid Solutions Manager
Steve Cohen
Scott Simmons
Norman Hollyn
Jason Diamond

Episode #9 Topics include:
Avid Media Access (AMA) vs. QuickTime
Avid's efficiency and reliance on host machines
Running Avid and Pro Tools simultaneously
Becoming one with the machine - NLE's vs. Moviola
Death of the dongle & the incomprehensible backlash
Avid's new audio import options
Digitranslator = Olde Avid?
Various speculation on Avid's future features

Avid Goes Red

"Using RED camera files in Avid was flawless and as fast as any project I've edited. We lost no time and the RED files came into the Avid [editing system] without a hitch. The Avid workflow gave us the advantages of RED files with the professional support and flexibility of cutting on Avid." – Drake Silliman, A.C.E. Editor, Heist

  • Details and a Workflow Guide »
  • RED & Avid on The Tracey Ullman Show »

Avid Media Access

In Media Composer version 3.5 Avid introduces "AMA," which stands for Avid Media Access. What does that mean to you? It means instantaneous access to your XDCAM and P2 media. Here's some more information about this new feature: Pro Video Coalition Article »

Avid's Real Time TC Burn-In Generator

Included in Media Composer 3.x is a real time Time Code Burn-In Generator that's sure to make getting your work done easier and faster. Here's a video from Avid »

Avid's ScriptSync Feature

You've got to see it to believe it (videos below). ScriptSync is a standard feature in Media Composer and Symphony Nitris systems. Available only from Avid, this innovative and unique technology is ideal for documentaries, interviews, reality TV, feature films...  essentially, any project where there is scripted or transcribed dialogue.

Avid article about ScriptSync »
"ScriptSync is... an absolute necessity... Every producer and director should know that Avid offers this capability and that no other system can even come close." – Stuart Bass, Editor, Emmy nominee and ACE Eddie award winner for “Arrested Development.”
   
Videos of ScriptSync in action:

       

Robert Bramwell, Editor of “It’s Always Sunny in Philadelphia” talks about why he feels script based editing with ScriptSync is one of the most beneficial methods of editing and, unfortunately, one of the most overlooked.

A video about ScriptSync from StudioDaily »

   
Recommended Reading

Whether you're a beginner or an expert, these two books will make useful additions to your library. Read more »

The Humor Page

 
Need a break?
Visit The Humor Page »


 

Avid Tips and Tutorials

All the Avid tips and tricks from my previous web site are posted below, plus I've added some more in-depth tutorials. Share your Avid tip with the world »

Recent Additions:

EFFECTS – Nesting View in Version 3.5
LOGGING – Logging Clips From The Keyboard
AUDIO – Level Adjustment Features in Version 3.5
QUICKTIME – Helpful Information About The QuickTime File Format
FINAL CUT PRO – Going From FCP to Avid: An Introductory Tutorial
COLOR CORRECTION – Keyframeable Color Correction in Version 3.5

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> > HOW TO SEARCH the Tips and Tutorials

  
To search the Tips and Tutorials for a specific word:

  1. Click the "Open All" link in the top right of this chart.
  2. Type Command (Mac) or Control (PC) and "F."
  3. Enter your search term.
  4. Press your Enter or Return key to locate the first instance of the word you're searching for.
  5. Type Command or Control and "G" to find the next instance of the word you're searching for.

  

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AUDIO – Importing Considerations + Introduction to EQ And AudioSuite Tools

These Avid Tips were inspired by Hershleder.com visitor Mark Stewart who works in Wisconsin as a Producer, Director and Editor at a major television station. Follow Mark's lead and submit your favorite tip today.

 
Mark sent me an email to relate that one of his favorite features is, "To import audio from a CD, just open the CD to view the files and Avid allows you to drag the track(s) right into a bin!"  Mark is absolutely correct. This great functionality is available in version 8.x and above, and makes importing both audio and graphics quick and simple (the system will utilize whatever current settings are configured in your Import Settings).

 
This also makes me think to alert you to some other things regarding audio:

 
1 – If you ever need to change the Sample Rate of audio, whether imported or captured off tape, this can be done easily by selecting the clip(s) in the bin, then going to the CLIP MENU in Media Composer or the BIN MENU in Xpress Pro and choosing CHANGE SAMPLE RATE. From there, the dialogue box is pretty straight forward.

 
2 – Before importing audio from CD be sure to first change a setting. Open your IMPORT SETTINGS (picture below). In the more recent versions of the software, there will be a tab that says "AUDIO." Click that tab to make those settings visible. Select the setting that states "Convert source sample rate to project sample rate on import." This will prevent having mismatched audio sample rates in your sequence. While Avid Media Composer and Avid Xpress Pro will allow you to PLAY different sample rates in the same sequence, it does NOT allow you to output a mixed sample rate sequence to tape (you have to do a sample rate conversion first).

 
3 – To make sure that you never go to do an output and then get caught having to change sample rates, my suggestion is when starting a new project, to set-up your AUDIO PROJECT SETTINGS to "NEVER" Convert Sample Rates When Playing. This way, any audio that does not match your project's audio sample rate will play as SILENCE in your Source Window and immediately alert you to the fact that it does not match the project and needs to be converted. This way you can convert it *before* you edit it in to your sequence.

 
4 – There is also another choice in your AUDIO PROJECT SETTINGS that is helpful as well. It is Show Mismatched Sample Rates as Different Color. This is good for finding the mismatched sample rate clips in your SEQUENCE. To do this in Avid Xpress Pro, just select "Sample Plot" from the Timeline Fast Menu. In Media Composer you will find the Sample Plot selection in a sub-menu of the AUDIO DATA selection in the Timeline Fast Menu. If there are mismatched sample rates in your sequence, one rate will display as black and the other as white.

 
5 – Be sure to check out the great additional audio tools available to you in both Media Composer and Avid Xpress Pro. These include the Audio Punch-In Tool, Audio EQ Tool and the Audio Suite Plug-Ins. I use the EQ Tool and Audio Suite pretty frequently.

 
In the EQ Tool, in addition to creating my own custom EQ settings, I use the Tape Hiss Filter and the "Telephone" presets.

 
In the Audio Suite, I love the "Time Compression/Expansion" plug-in. There is no alteration of pitch either. So, I use it most often to speed-up Voice Over without worrying that it will end-up sounding like Mickey Mouse. On the other hand, there is Pitch Shift which is great for adjusting music. In addition, since there's no time compression or expansion you can make people sound funny and still have their dialogue stay in sync. And there's many other useful plug-ins in the Audio Suite like a 4-Band EQ, various reverb, echo and flanger selections as well as a compressor, limiter and more. You can check in your documentation or the Help for more details on the different effects.

AUDIO – Level Adjustment Features in Version 3.5

  
I (and many other editors) asked Avid for it, and we got it. Here's a couple of additions in version 3.5 that will save you some time and aggravation. Both of these additions affect the level of audio, but they do it at different times. Method One allows you to adjust the level after importing, while Method Two makes the level adjustment during the import.

 
METHOD ONE: Attenuation/Gain Adjustment After Import
 

When audio is imported off of CD, it comes into Avid very loud (about 14dB too loud!). In the past, this meant that each individual song or sound effects clip had to be loaded into the Source Window individually. Then you'd have to use your Audio Mix Tool to set the level to something that wouldn't blast you later when you went to actually use it. Now, this was not that big of a deal when you had only one or two clips to deal with. The frustration came when you had many songs or sound effects to contend with. Here's method number one to easily deal with this after you've already imported the clips:

  1. Import all your sound effects or music off of CD into a bin.
  2. Select all of the clips in the bin which you want to affect.
    * A fast way to select all clips in a bin is to type Command (Mac) or Control (PC) plus the letter "A."
  3. From the CLIP MENU, select APPLY GAIN as in the picture below:
      
      
      
      
      
      
      
      
      
      
      
      
      
     
  4. A dialog window will open as pictured below:
     
      
      
      
  5. To lower the level, just type in a negative value such as –14.
  6. The adjustment is not permanent. It is not affecting the actual media file. At any time in the Source window or in the Timeline/Sequence the level can be lowered further or returned to the level at which it was imported by using the Audio Mix Tool or applying audio keyframes.
     

METHOD TWO: Attenuation/Gain Adjustment During Import
 

Like the method above, this also affects the level of your audio (though only audio which is imported). The example I'll use here, as I did above, will again be music or sound effects imported off of CD. Usually, audio imported off of CD comes in about 14dB or so too loud {NOTE: This is only a rough example value. Do a test import with one clip to determine your specific needs before importing many clips simultaneously}. This method allows you to set a level adjustment that will be applied during the import.

  1. In your Project Window, click the Settings tab.
  2. In your Settings, open the IMPORT SETTINGS
  3. In the Import Settings, reveal the AUDIO TAB as pictured below:

      
     
     
     
     
     
     
     
     
     
     
      
      
      
     
     
     

  4. Enable (check) the box for "Apply attenuation / gain effect on import."
  5. Enter a negative value (e.g. –14) or a positive value (e.g. +3), depending on your needs.
  6. If you only want this setting to affect audio imported off of CD, then enable (check) the "CD Only" box.
  7. Click the OK button.
  8. Now, any time you import audio this adjustment will be applied.
  9. The adjustment is not permanent. It is not affecting the actual media file. At any time in the Source window or in the Timeline/Sequence the level can be lowered further or returned to the level at which it was imported by using the Audio Mix Tool or applying audio keyframes.
BLACK – Adding Black At The End Of The Timeline

These Avid Tips were inspired by Hershleder.com visitor Geert Stokman from Holland. Follow Geert's lead and submit your favorite tip today. Here's what Geert had to say, followed by a couple tips on this topic from me.

 
Geert said:
Thanks for all the free tips and tricks on your website! Here's one to return the favour. It's a small trick to add filler at the end of your sequence. Here's what you do:

 
You need to have no clip in your upper video track at the end of your sequence (9 out of 10 times this is the case).
- Activate this track (and no other) and turn your sync locks off.
- Place your position bar at the end of the sequence (or press the go to end button).
- Press the Add Edit button.
- Go into Trim Mode.
- Type-in the length of filler you require.
- Press the Enter key.

 
That is a great trick Geert has shared. Be aware that this may not work on every version of Media Composer or Xpress Pro software (most likely only on the more recent versions). This is due to the fact that the way the applications were originally programmed, they generally did not allow you to add Filler at the end of a sequence with the same ease as you can at the beginning (e.g. Add Filler at Start from the Clip Menu).

 
So, if you can't use Geert's suggestion, here's a couple of my own:

 
1 – Open the Title Tool. At the bottom of the Title Tool you will see a green letter "V." That is for making a title with a Video background. Simply deselect that so that it is no longer green. This will make the background black (you can change the color by clicking on the "Bg" box if you want, but in this case we'll leave it black). Now all you have to do is save the title. Cut in as much as you need anywhere in your sequence, even at the end. It's quick and easy.

 
2 – Another option available is when you are performing a Digital Cut (and using the Digital Cut Tool). You have the option of "Adding Black at Tail" by typing in a specific duration. The black will appear at the end of the sequence during the output and will disappear once it is completed.

COLOR CORRECTION – Keyframeable Color Correction in Version 3.5

   
In version 3.5 Avid has added the ability to keyframe Color Correction. All you have to do is enter Color Correction mode and then open the Effect Editor (Tools menu > Effect Editor). See below for additional details.
 

 
The following text comes directly from the Avid Help:

 
Keyframe markers display in the position bar below the Current monitor in Color Correction mode. In general, these keyframe markers behave similarly to those you see in the position bar below the Effect Preview monitor when in Effect mode. For example, you can:

  • Click keyframe markers to select them
  • Delete selected keyframes
  • Alt-drag (Windows) or Option+drag (Macintosh) keyframe markers to move them

You cannot add keyframes manually in the Color Correction monitor (as you can in the Effect Preview monitor using the Add Keyframe button). However, you can add keyframes automatically once you have added an initial keyframe in the Effect Editor.
 
NOTE: Complex color corrections with many parameter adjustments might result in many keyframe markers in the Color Correction monitor that are hard to distinguish. In many cases when your color corrections are complex, it is easier to identify and manipulate the keyframe markers in the Effect Editor.
 
To automatically add keyframes to color corrections in the Color Correction monitor:

  1. Add a keyframe in the Effect Editor using normal advanced keyframe techniques.
    For example, if you want to adjust the Hue control in HSL > Controls, or have already made a first adjustment to that parameter, you need to add a keyframe to that parameter in the Effect Editor.
     
    Consider adding a starting keyframe to more than one parameter, for example, to all of the parameters in the group you want to adjust. If you do this, you have a starting point for further adjustments to any parameter. You can use the Remove Redundant Keyframes command when you have completed your adjustments to remove any keyframes that have no effect on the finished appearance.
     
  2. If necessary, adjust the appropriate color correction parameter in either the Effect Editor or the Color Correction tool to set the parameter value for the keyframe you created in step 1.
     
  3. In the Effect Editor or in the position bar below the Current Color Correction monitor, Ctrl-click (Windows) or Command+click (Macintosh) the keyframe added in step 1 to deselect it.
     
  4. In the position bar below the Current Color Correction monitor, move the position indicator to the location where you want to set a new keyframe.
     
  5. Make an adjustment to the appropriate parameter in the Color Correction tool.
     
    A new keyframe appear below the Current Color Correction monitor at the location of the position indicator. If you scrub in the monitor, you see how the animated color correction changes the image over time and how the parameter control moves over time in the Color Correction tool.
     
  6. Repeat steps 3 through 5 to create additional keyframes as necessary. Depending on where you added keyframes in step 1, you might also need to return to the Effect Editor to add a first keyframe for any parameter you want to adjust that does not yet have any keyframes.
     
  7. (Option) When you have completed all your adjustments, use the Remove Redundant Keyframes command in the Effect Editor to remove any keyframes that have no effect on the finished appearance.
DIGITIZING / CAPTURING TIPS – Subclipping, Adding Locators, Naming, Etc.

While you are digitizing (but not Batch Digitizing), here are several useful things you can do:

 
Subclipping While Capturing:

Note: For this tip to work, the Capture must be in progress (red light blinking).
 
On the right side of the Digitize Tool you will see this icon:
As you create the subclips, the number will be be displayed here. The subclips will appear in your bin after you stop digitizing.

Pressing the F1 key will create the MARK IN for a subclip. If you hit the F1 key again, it updates the Mark In point to the newly selected time code. Pressing the F2 key creates the MARK OUT for a subclip, and as before, If you hit the F2 key again, it updates the Mark Out point to the newly selected time code. Pressing the F1 key after pressing the F2 key marks the In for a new subclip.

 
Adding Locators While Capturing:
Note: For this tip to work, the Capture must be in progress (red light blinking).
Press any of the followinf F-Keys while digitizing/capturing to add a locator to the Clip you are creating:
F3 or F5   - Red
F6   - Green
F7   - Blue
F8   - Cyan
F9   - Magenta
F10 - Yellow
F11 - Black
F12 - White

 
Naming & Commenting Clips While Capturing:
Note: For this tip to work, the Capture must be in progress (red light blinking).
simply begin typing. You can even use the Delete key to backup and make corrections. If you hit the TAB KEY, and then begin typing you are now adding a COMMENT to the clip. You will see what you are typing appear in the Digitize Tool. When you stop digitizing the clip Name will be there and the Comment will appear in a newly created Comments Column in your bin. On versions 8.0 and higher, this feature works, except you have to "turn down" the triangle to reveal the Name and Comment boxes BEFORE beginning to digitize. Here's a picture of the Name and Comment box:

  
Here's one simple use for these features as an example, and I am sure you will find many other uses: When I get a DAT of music, and I am short on time, I will simply create one large Master Clip of the music and subclip each song as it is digitizing, plus I can name each song and even use the locator function to mark good sections of each cut. This is a great time-saver.

EFFECT – Creating The Pleasantville Effect

Want a certain object in the frame to be in color, with the background black and white? GeniusDV offers one method to achieve this effect (link opens in a new window). Just to keep you thinking: If your frame is static, and you don't mind doing a little work outside of Media Composer or XPress Pro, you could also create a real-time matte using Photoshop. Another method is to use Avid Media Composer's / Symphony's AniMatte effect. The benefits of AniMatte are that you can create the matte right within Avid, and that the shape and position of the matte can be animated.
 

EFFECTS AND EFFECT TEMPLATES – Applying Effects And Creating Templates

This set of tips is inspired by some tips submitted by Hershleder.com visitor Ido Angel who is an editor in Israel.

  
Saving Effect Templates to a bin for future use:
After spending a good deal of time setting parameters and keyframes for an effect, you can save the entire effect for future use. It's quick and simple. In the top right hand corner of the Effect Editor you will see the icon for the type of effect you have applied (circled in red):


 

Place your cursor over the Effect Icon (circled in red above) and hold down the mouse button. Continue to hold down the mouse button and drag the Effect Template to any open bin. My suggestion is to create a bin labeled "Effect Templates." This will make them easier to find. Not only will they be in a logical location (the Effects Templates bin), but you'll find that ANY bin that contains effects will appear as a selection in your Effect Palette (see below). In addition, you can also save that bin and take it with you from job to job, project to project.

 
A bin created just to hold
"Effect Templates."
Name them whatever you want.

  
  

  

 
 
  

 
Notice that the bin called
"Effect Templates" appears
as a selection in your
Effect Palette, and all the
effect templates in that bin
appear in the right hand column
of the Effect Palette.

 
  
  

Applying an Effect or an Effect Template to one segment or one transition:
To apply an effect from either the Effect Palette or from your personal Effect Templates bin to one segment or one transition, you can:

A – Drag the icon from the Palette or your Effect Templates bin and drop it in the timeline on the desired segment or transition. Note that transition effects placed directly from the Effects Palette will have a default duration of 1 second.

B – Using either the Segment Mode yellow or red arrow, you can select a segment and then simply "double-click" on the effect icon in the Effect Palette or your Effect Templates bin and the effect will be applied.

 
Applying an Effect or an Effect Template to multiple segments or transitions:

A – You can hold down the Shift Key to select (or de-select) multiple segments or you can also lasso them (see the previous tip "LASSOING AND LASSOING INSIDE THE TIMELINE" above). After selecting the multiple segments, then simply "double-click" on the effect icon in the Effect Palette or your Effect Templates bin and the effect will be applied.

B – Enter Effect Mode. While in Effect Mode you can hold down the Shift key and then select (or de-select) multiple segments or transitions. Once the desired segments or transitions are highlighted, simply "double-click" on the effect icon in the Effect Palette or your effect templates bin and the effect will be applied.

C – You can also lasso while in Effect Mode. Lasso left to right and get Segments. Lasso right to left and get Transitions.

EFFECTS – Nesting View in Version 3.5

  
In Avid Media Composer version 3.5:
 

If all of your effects are promoted to Advanced Keyframes, each effect in a nest can be accessed at the same time from within the Effect Editor.
 

Effects that are not promoted to Advanced Keyframes will still be visible in the Effect Editor, but they will not be adjustable unless:
1. Selected independently, as in previous versions, or
2. Promoted to Advanced Keyframes

  

  

  

  

  

  

 

  
   

FINAL CUT PRO – Going From FCP to Avid: An Introductory Tutorial

 
For those familiar with Final Cut Pro, here's a basic introduction to Avid Media Composer and to Avid Xpress Pro (a product that Avid has stopped selling, by the way).
 

Launch Tutorial »
NOTE: The video will begin playing immediately. Controls are in the top right of the window. They will appear when you mouse over them.
  

  

    

FIND FUNCTION – Uses In The Timeline

Searching for a shot in your sequence? Trying to find all the freeze frames, motion effects or offline items? Need to know if a clip in a sequence is offline? Here's some ways to deal with these tasks.

 
FINDING SHOTS:
A) with your timeline window active, type "COMMAND+F" (which is the "Find" command from the Edit menu)
B) A dialogue box will appear. Type in a portion of the clip name.
C) Hit Enter. Media Composer will now find the first match to the right of where your blue line was just parked (so you may want to begin your search from the very beginning of the sequence).
D) To find the next instance, just press "COMMAND+G" ("Find Again" from the Edit menu). Press it again and again if you like. The blue line will cycle through your sequence from beginning to end, jumping to each instance.
** WARNING: if you have an effect on a segment, this handy-dandy deal may not work.

 
FINDING MOTION EFFECTS:

The key here is to never remove the little designation that Media Composer gives motion effect clips. Freeze frames always get "FF" and slo-mo and fast-mo always get "FPS." Now, just use the method described above to search for "FF" or "FPS."
** WARNING: if you have an effect on a segment, this may not work.

 
FINDING SHOTS FROM SPECIFIC TAPES:

A) From the Fast Menu (hamburger) in your Timeline, select "Clip Text"; and from the submenu that appears, select "SOURCE NAME" or "TAPE NAME" (whichever appears).
B) Press "COMMAND+F."
C) In the dialogue box that appears, click the check-box for "Timeline Text."
D) Type in the tape name (or a portion of the tape name). Now you can quickly search the entire sequence using the method described above under the heading "FINDING SHOTS."


FINDING OFFLINE SEGMENTS:

– Two methods are described below.

 
For those using recent versions of Avid (this does not use the Find function):
A) Select the Timeline to make that window active.
B) Go to the Timeline Fast menu – the menu in the bottom left of the timeline that looks like this:
C) Choose Clip Color, and then choose Offline from the submenu. Offline clips (both audio and/or video) are displayed as red in the Timeline.

 
Another method to find offline clips that uses the "Find" function (for anyone on an old version of Avid):
Use the steps as described above under "Finding Shots," and add the following:
A) From the Fast Menu (hamburger) in your Timeline, select "Clip Text"; and from the submenu that appears, select "Media File Names" (segments with any media not available will read "Media Offline").
B) Press "COMMAND+F."
C) In the dialogue box that appears, click the check-box for "Timeline Text."
D) Type in "Offline" or "Media." Now you can quickly search the entire sequence using the method described above under the heading "FINDING SHOTS."

FONT DISPLAY IN THE GUI – Reducing Eye Strain

Straining to read the text in your bin? Would you like to be able to see the timecode above your Source and Record Monitors better? Hate Geneva (the font, not the city)? It's easy to change the font and/or point size of items in the following places:
- Bins – works one bin at a time unfortunately.
- Composer window
- Timeline
- Project window

Here's how: just make one of the previously mentioned windows active, then go to the EDIT MENU. Scroll down the menu to SET FONT and play away.

ICONS – Changes To Icons In Version 3.x

     
   OLD           NEW
 

   

J-K-L KEYS – Functionality When Editing And Trimming

The J, K, and L keys on the default keyboard are PLAY REVERSE, PAUSE, and PLAY FORWARD respectively. They do quite a bit more than that however, and can really get you speeding through source material, zipping around your sequence and, best of all, trimming faster and more intuitively. Here's what they can do:
 
By hitting "J" or "L" one time, the speed of play is 30fps; press twice, it plays 60fps; three times: 90fps; four times: 150fps; and five times: 240fps. The sound will drop out above 90fps.
 
While pressing the "K" key, ALSO PRESS either the "J" or "K" key and you will be going at 8fps, and for audio you get a slow, rather analogue sounding scrub (as opposed to the stuttering scrub you get using the jog keys).
 
Hold down the "K" key and TAP either the "J" or "L" keys and you will be moving only one frame at a time.
 
The additional beauty here is that all these functions work in Trim Mode.
 
The "J", "K" and "L" keys also work to control a deck when you are in Capture/Digitize Mode.
 
If you are right-handed, experiment with moving these functions from their default positions on J, K and L over to the left side of the keyboard onto the S, D and F keys. This puts the fingers on your left hand closer to the Shift, Control, Option, and Command keys and makes the spacebar really easy to hit with your thumb to perform a loop playback when in Trim Mode. It also makes it faster/easier to type since your left hand is already in place so you don't have to frequently shift position.

KEYBOARD EXCHANGE – Get Ideas From Other Editors' Mapping

 
NOTE:  These keyboard snapshots are pretty old. Many of them go back to 2000. Even though new features and functions have been added to Avid Media Composer software since these snapshots were taken, hopefully they will inspire you to create a customized keyboard layout that will help you with your work.


 
A lot can be gained by seeing how other editors work. I hope that these examples will get you thinking and inspire you to experiment and find ways of mapping your keyboard in a way that will make your working hours easier and more productive. Thanks to everyone that has helped this section grow.

 
If you would like to share your keyboard, simply take a screen snapshot and e-mail it to me at Ben [at] ContactBen [dot] com. If you'd like, include what type of work you do along with a brief description detailing why you like your setup and how it makes your work better, faster and/or easier.

 
The Keyboards:

 
Benjamin's Avid Keyboard
Here's an old keyboard mapping of mine from about 2000. While I have made changes since then, much of this mapping is what I still use today. I've also included a key so you'll know what the menu items are that I've mapped to the keyboard:
AC = Add Comment
AM = Audio Mix Tool
BD = Batch Digitize
CM = Clear Monitor or Clear Menu
CS = Custom Sift
DC = Digital Cut Tool
Di = Digitize Tool (a.k.a Record Tool)
Ha = Hardware Tool
Lo = Locator Window
LD = Less Detail
LT = Lock
MD = More Detail
PL = Play Length Toggle
Re = Render at Position and Render In / Out
Ro = Render on the Fly
SP = Sync Point Editing
SU = Show Unsifted
T = Title Tool
UT = Unlock
VO = Video Output Tool
W1, W2, W4 = Workspaces 1, 2 and 4
 

Benjamin's Top Level

 

Benjamin's Shift Level

 


 

Dean's Top Level (his Shift Level is a well kept government secret):

 


 

Fiona's Top Level

 

Fiona's Shift Level

 


 

Joe's Top Level

 
Joe's Shift Level

 


 

Larry's Top Level (he doesn't use the Shift Level):

 


 

Scott C.'s Top Level
Scott is from Winnipeg, MB Canada. He edits national commercials and corporate videos.

 


 

Mike S.'s Top Level
Mike edits for a television station in North Carolina.

 


 

Michael M.'s Top Level
This mapping is from when Michael was using Xpress Pro

 
Michael M.'s Shift Level

 


 

Ivar's Top Level
Ivar is an Avid editor in the Netherlands and has this to say:
"I work mostly for TV. I normaly work on an Avid Adrenaline. These keyboard settings have grown over the years (I've edited on Avid since 1992, when I worked on one of the first 3 avids here in Holland). Everytime I run into a repetative action I try to put it on the keyboard."

 
Ivar's Shift Level

 


 

Share your Avid Keyboard
If you would like to share your current keyboard, simply take a screen snapshot and e-mail it to me at Ben [at] ContactBen [dot] com. If you'd like, include a brief description detailing why you like your setup and how it makes your work better, faster and/or easier for the type of work you do.

 

KEYBOARD SHORTCUTS – Keyboard Shortcuts for Avid Media Composer

 
KEYBOARD SHORTCUTS for MEDIA COMPOSER, SYMPHONY and XPRESS PRO

• Click a link below to jump to that set of shortcuts, or simply scroll down the page.

  • Audio
  • Bin
  • Capturing
  • Editing
  • Effect Mode
  • Playing & Marking
  • Timeline
  • Trimming
  • Tools

  
  

Audio shortcuts
 

 Macintosh  Windows Details
Option + click Pan slider Alt + click Pan slider Snaps to Mid in Audio Mix tool
Option + click Volume slider Alt + click Volume slider Snaps to 0 dB in Audio EQ and Audio tools
Option + click Audio Track Monitor button Alt + click Audio Track Monitor button Selects track for audio scrub monitoring

Option + click Track Solo button (Automation Gain tool)
or
Option + number (1 to 8) at top of keyboard

Alt + click Track Solo button (Automation Gain tool)
or
Alt + number (1 to 8) at top of keyboard
Mutes selected track (1 to 8)

Option + drag keyframe

Alt + drag keyframe Moves selected audio keyframe horizontally in Timeline
Option + click digital scrub parameters in Composer monitor Alt + click digital scrub parameters in Composer monitorOption + click digital scrub parameters in Composer monitor Opens Audio Settings dialog box

  
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Bin Shortcuts

 
= Command Key
 

Macintosh Windows Details
+N Ctrl + N Creates a new bin
+A Ctrl + A Selects all items in the active bin or the Project Window, if selected
+W Ctrl + W Closes open windows, bins or dialog boxes
+P Ctrl + P Prints the selected bin in whatever view you have selected (Text, Frame or Script View)
+D Ctrl + D Duplicates selected clip(s), sequence(s), or title(s)
+Shift+G Shift + Ctrl + G Creates a Group Clip from selected Master Clips or Sub Clips
+I Ctrl + I First, select clips or sequences in the bin, then use this shortcut to open the Console window, which will display useful information
Shift + Ctrl + click Clip Menu Shift + Ctrl + click Clip Menu Hold down these shortcut keys, then click on the Clip Menu. By holding down these keys, you have changed the Relink selection to Unlink
Option + drag clips between bins Alt + drag clips between bins Makes a copy of the clip.
+Click Ctrl+Alt+Click Using the shortcut, click on the Clip (the icon in Text View or the frame image in Frame View or Script View) or the Sequence Icon. This will create a pop-up window of information about the selected item.
+L Ctrl+L When in Frame View or Script View, this shortcut will increase the size of the Clip Frame images.
+K Ctrl+K When in Frame View or Script View, this shortcut will decrease the size of the Clip Frame images.
+T Ctrl+T When in Frame View, this shortcut will make the Clip Frame images align to an invisible grid. A good way to remember this shortcut is to think that "T" stands for "Tidy-up."

 
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Capturing Shortcuts
When you are in Capture Mode (a.k.a. Digitize Mode), the Avid Media Composer takes control of your "F" keys. Whatever you may have mapped to them is replaced by the functions detailed below.
 

Keyboard Shortcut Details
F1 While capturing (but not Batch Capturing), pressing F1 will mark the In-Point of a subclip. If you press F1 at a later time (before pressing the F2 key) the in-Point will be updated.
F2 While capturing (but not Batch Capturing), pressing F2 will mark the Out-Point of a subclip.
F3 Adds a Red locator to the clip
F4 When in Capture Mode, F4 begins the capture.
When in Log Mode, F4 logs a Master Clip to the bin.
F5 Adds a Red locator to the clip
F6 Adds a Green locator to the clip
F7 Adds a Blue locator to the clip
F8 Adds a Cyan locator to the clip
F9 Adds a Magenta locator to the clip
F10 Adds a Yellow locator to the clip
F11 Adds a Black locator to the clip
F12 Adds a White locator to the clip

 
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Editing Shortcuts
 

= Command Key
 

Macintosh Windows Details
+Z Ctrl + Z Performs an Undo of a previous editing operation such as Mark In or Splice.
+R Ctrl + R Performs an Redo of a previous editing operation such as Mark In or Splice.
+C Ctrl + C Copies the material between a Mark In and Mark Out on the selected tracks.
+V Ctrl + V Pastes copied material onto the same tracks from which it was copied, at the point at which you Mark In.
Option+ Alt+ Copies the material between a Mark In and Mark Out on the selected tracks, and places it not just into the Clipboard, but into the Source Window. This makes it very quick an easy to copy material and then be able to edit it onto *any* appropriate track in your sequence.
Option+ Alt+ Lifts the material between a Mark In and Mark Out on the selected tracks, and places it immediately into the Source Window.
Option+ Alt+ Extracts the material between a Mark In and Mark Out on the selected tracks, and places it immediately into the Source Window.
Option + double-click on a Clip, Sequence, or Title icon in a bin Alt + double-click on a Clip, Sequence, or Title icon in a bin Opens the selected item(s) in a pop-up monitor.
Option + click on either the Source Monitor or Record Monitor Alt + click on either the Source Monitor or Record Monitor Changes the cursor/pointer to a hand-icon. You can now drag a subclip or a subsequence to a bin.
Option + drag a clip (or multiple clips) into the Record monitor Alt + drag a clip (or multiple clips) into the Record monitor The clip(s) will be Spliced into your Sequence at the Mark In position.
Shift + drag a clip (or multiple clips) into the Record monitor Shift + drag a clip (or multiple clips) into the Record monitor The clip(s) will be Overwritten into your Sequence at the Mark In position.
+L Ctrl + L

With either the Source Monitor or the Record Monitor selected, use this shortcut to enlarge the image.

With the Timeline active, use this shortcut to enlarge the track width for selected tracks.

+K Ctrl + K

With either the Source Monitor or the Record Monitor selected, use this shortcut to reduce the image.

With the Timeline active, use this shortcut to reduce the track width for selected tracks.

Opt+ Alt+ Ignores the Track Selectors and places an In and Out Mark based on the two nearest transitions to the blue Position Indicator.
Esc Esc Toggles between making the Source and Record monitors active.
+Apostrophe Ctrl+Apostrophe Sends selected window back to its default location.

 
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Effect Mode Shortcuts
 

= Command Key
 

Macintosh Windows Details
Tab (in Effect Editor) Tab (in Effect Editor) Moves from one active slider to next.
Shift + Left or Right Arrow Shift + Left or Right Arrow Moves 10 units on a slider instead of 1 unit.
Option + drag corner, side, or center of wire frame Alt + drag corner, side, or center of wire frame Displays the image as you move it, rather than displaying just a wire frame outline.
Option + drag keyframe Alt + drag keyframe Grab an active keyframe in the Keyframe Position Bar and move it earlier or later in time. Be sure you get the "hand icon" before you attempt to move a keyframe.
+ A Ctrl + A With the Keyframe Position Bar active, this will select all the keyframes.
Select segment + Delete key Select segment + Delete key Removes an effect.
Select a segment, and then Option + double-click an Effect in the Effect Palette or an Effect Template in a bin. Select a segment, and then Alt + double-click an Effect in the Effect Palette or an Effect Template in a bin. This allows you to add an effect to a segment that already has an effect on it, creating a "Nest." This also allows you to place one effect over multiple segments that are selected. Using Alt/Opt + Double-click is what Avid calls "Auto Nesting."
+ Option + click and drag video image (with image zoomed in) Ctrl + Alt + click and drag video image (with image zoomed in) Changes the Arrow/cursor pointer to the Hand pointer for moving an enlarged video image around in the Record Monitor. This is also useful for moving the working area around when using the Advanced Keyframe features or when using the Speed and Position Graphs in the Timewarp Motion Effect Editor Window.
Opt + Alt + Renders to the last drive selected, without bringing up the render dialog box.
Press P while rendering Press P while rendering Displays the percentage of the render that is complete.
Press T while rendering Press T while rendering Displays render time completed and an estimated total render time.
+ . (period) Ctrl + . (period) Stops the render process and displays a dialog box asking if you would like to keep the already rendered portion or not. Keeping the rendered portion means that the next time you render that effect it will pick up where you left off.
Click anywhere in the Timecode track Click anywhere in the Timecode track This will quickly take you out of Effect Mode and return you to Source/Record Mode. Note: this shortcut does not work in Avid Xpress Pro.

 
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Playing and Marking
 

Macintosh Windows Details
Opt +
or
Alt +
or
Steps forward or backward 10 frames.
Opt +
or
Alt +
or
Steps forward or backward 1 field.
Opt +
or
Alt +
or
In the Position Bar (underneath the Source and Record monitors), you can grab the marks with the hand icon and move them earlier or later. NOTE: this works only one mark at a time.
Opt +
or
Alt +
or
Marks an In or an Out.
Opt +
or
Alt +
or
Goes to Mark In or Mark Out
Ctrl + Alt + Mark an In and an Out and use this shortcut to loop the playback until stopping it.
or or

Press either of these keys multiple times and you will speed up, much like shifting gears. The speeds are as follows:
1st press = 30fps
2nd press = 60fps
3rd press = 90fps
4th press = 150fps
5th press = 240fps

NOTE: use the key to stop the playback at any time.

NOTE: This shortcut also works when in Trim Mode.

Opt +
or
Alt +
or
While speeding along, using the shortcut directly above this one, use Opt/Alt + Play Forward or Play Reverse to "down shift" or "up shift" the speed without having to come to a complete stop as when using the Pause key.
Holding
and then Holding
or
Holding
and then Holding
or

This will scrub the audio forward or reverse at just 8fps.

NOTE: This shortcut also works when in Trim Mode.

Holding
and then Tapping
or
Holding
and then Tapping
or

This will scrub the audio forward or reverse just one frame at a time.

NOTE: This shortcut also works when in Trim Mode.

  
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Timeline Shortcuts
 

= Command Key
 

Macintosh Windows Details
+ click near a transition in the Timeline Ctrl + click near atransition in the Timeline Snaps the blue position indicator to the "head frame" (the first frame) of a segment. It also makes the blue position indicator snap to Mark In points or to the next audio keyframe.
+ Opt click near a transition in the Timeline Ctrl + Alt click near a transition in the Timeline Snaps the blue position indicator to the "tail frame" (the last frame) of a segment. It also makes the blue position indicator snap to Mark In points or to the next audio keyframe.
+ L Ctrl + L Increases the height of selected track(s).
+ K Ctrl + K Decreases the height of selected track(s).
Opt + drag Ctrl + drag
NOTE: In the example pictured above, it is the V1 track that is being effected. THE STEPS: Hold down the Option key (Mac) or the Control key (PC), then place your cursor between two tracks. The resize icon will appear (a black line with arrows pointing both up and down). Continue to hold down the mouse button and move the mouse up or down to resize the track.
+ [ or ] (left or right bracket) Ctrl + [ or ] (left or right bracket) Shows more or less detail in the Timeline. "More Detail" and "Less Detail" are also selections from the Timeline Fast Menu, if you'd like to map these functions to your keyboard. A common location to map these functions to are the up arrow and down arrow keys.
+ F Ctrl + F Opens the "Find" dialog box. This allows you to search the timeline for clip names, source (tape) names that are displayed, text in locators, etc.
+ Y Ctrl + Y Adds a new video track.
+ U Ctrl + U Adds a new audio track.
Opt + + Y Alt + Ctrl + Y Opens a dialog box which allows you to add a specifically numbered audio or video track.
Opt + + U Alt + Ctrl + U Opens a dialog box which allows you to add a specifically numbered audio or video track.
+ click on video or audio monitor icon in track selector panel Ctrl + click on video or audio monitor icon in track selector panel
NOTE: you may "solo" up to 16 audio tracks at one time, however you may only solo 1 video track at a time.
Shift + click segments when in Segment Mode or Effect Mode Shift + click segments when in Segment Mode or Effect Mode Allows you to select multiple segments.
+ drag a segment when in Segment Mode Ctrl + drag a segment when in Segment Mode Snaps the "head" of the selected segment(s) to a transition (that occurs on any track in the Timeline), as well as to Mark In, Mark Out and the blue position indicator.
Opt + + drag a segment when in Segment Mode Alt + Ctrl + drag a segment when in Segment Mode Snaps the "tail" of the selected segment(s) to a transition (that occurs on any track in the Timeline), as well as to Mark In, Mark Out and the blue position indicator.
Ctrl + drag up or down Shift + Ctrl + drag up or down Allows you to move segments to a higher or lower track without letting them move left or right, and thus getting out of sync.
Lasso one or more segments Lasso one or more segments You must begin by clicking in the Timeline Window (the area with no tracks), then lasso the segments by going from LEFT to RIGHT, making sure your lasso totally surrounds the desired segments. This will place you into Segment Mode, specifically the last one you used during that session.
Ctrl + Lasso one or more segments Alt + Lasso one or more segments Same as above, except you can now lasso segments inside the timeline tracks.
Lasso a transition Lasso a transition You must begin by clicking in the Timeline Window (the area with no tracks), then lasso only a transition (on one or multiple tracks) making sure your lasso totally surrounds the desired transition(s). This will place you into Trim Mode.
Ctrl + Lasso Alt + Lasso Same as above, except you can now lasso transitions inside the timeline tracks.
Lasso one or more segments Lasso one or more segments You must begin by clicking in the Timeline Window (the area with no tracks), then lasso just one segment per track by going from RIGHT to LEFT, making sure your lasso totally surrounds the desired segments. This will place you into Trim Mode, specifically the "Slip" function of trimming.
Ctrl + Lasso Alt + Lasso Same as above, except you can now lasso segments inside the timeline tracks.
+ A Ctrl + A Selects all tracks
Shift +
+ A
Shift +
Ctrl + A
De-selects all tracks
Opt + Alt + Performs a match-frame, but does not remove previously placed Mark In or Mark out points.
Opt + Alt + For the clip on the top-most selected track, this opens the bin in which that clip resides (if located within the project).
+ /
(forward slash)
Ctrl + /
(forward slash)
Displays the entire Sequence in the Timeline Window.
+ M Ctrl + M Allows the editor to select an area of the timeline to "zoom" into. The smaller the slection, the greater the magnification.
+ J Ctrl + J After using the "Zoom" shortcut above, this shortcut allows the editor to return to the previously used timeline magnification.

 
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Trim Mode Shortcuts
  

Macintosh Windows Details
Opt +
or
Alt +
or
Ignores the track selector panel configuration and will jump to the previous or next transition in the Timeline.
Opt + Drag Alt + Drag

When in a Single Roller Trim configuration, this allows the user to SHORTEN segments without getting out of sync. It does this by replacing the trimmed footage with Filler.

NOTE: Sync Locks must be disabled for this to work.

Opt + Alt + After exiting Trim mode, this places the editor back in Trim Mode and into the Trim Roller configuration that was last used.

 
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Tools Shortcuts
 

= Command key
 

Macintosh Windows Details
+ = (equals) Ctrl + = (equals) First, select the Composer Window, a Bin, the Timeline or the Capture Tool, then use this shortcut to quickly open the related settings. To open the Trim settings, you must be in Trim Mode AND make sure that the Composer window is active (rather than the Timeline window).
+ 0 Ctrl + 0 Opens or selects the Timeline window
+ 1 Ctrl + 1 Audio tool
+ 2 Ctrl + 2 Avid Calculator
+ 3 Ctrl + 3 Command Pallette
+ 4 Ctrl + 4 Composer window
+ 5 Ctrl + 5 Media Creation
+ 6 Ctrl + 6 Console
+ 7 Ctrl + 7 Capture Tool
+ 8 Ctrl + 8 Effects Pallette
+ 9 Ctrl + 9 Project window

 
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LASSOING – Lassoing Uses And Tricks

Lassoing is a very fast method of selecting segments in both Source-Record Mode as well as Effects Mode. It is also a great way of entering Trim Mode. Beginning while in Source-Record Mode, here’s how:
  
Lassoing Method One:
Click OUTSIDE the Timeline (in the Timeline Window,but not within the Timeline itself) and continue to hold down the mouse button. It is generally easiest to start above the timeline, but it works starting from either above or below the timeline.

 
Lassoing Method Two (Lassoing Inside The Timeline):

Now the question arises: What if you want to lasso a segment/s or a transition/s that is/are in the middle of all the tracks in the timeline. In these cases, hold down the CONTROL key (Mac) or the ALT key (Windows). When you do this, notice that a small, black box appears at the tip of your cursor. Now, while continuing to press down the Control key or Alt key, you can lasso right in the middle of your timeline!

 
Lassoing Uses

If you lasso around ONLY A TRANSITION (the black line between two segments), and then release the mouse button, you will automatically enter Trim Mode (fast eh!). And you can lasso multiple transitions across both video and audio tracks.
 
If you lasso over one or more ENTIRE SEGMENTS while moving your mouse FROM LEFT TO RIGHT, you will go into Segment Mode. Specifically, you will enter the type of Segment Mode you used last.
 
If you lasso over ONE SEGMENT in the direction of RIGHT TO LEFT, you will be put into SLIP MODE. If you hold down the OPTION or ALT key while lassoing over one segment from RIGHT TO LEFT, you will be put into SLIDE MODE. Note: you may also Slide multiple segments.
  

LOCATORS – Stop Source Locators Copying Into The Timeline

I am always adding locators in my source material, marking good shots, best v.o. takes, etc. But, I hate having the locators copy into the sequence after editing the stuff in. If you do too, this copying feature can be disabled by going to your COMPOSER SETTINGS and deselecting the check-box labeled "Copy Source Locators."

LOGGING – Logging Clips From The Keyboard

 
When the Capture Tool is active and you are capturing or logging clips, Avid takes over your F-Keys. Whatever you have personally mapped there will be replaced by the functions in the list below. While many are aware that when in Capture Mode F4 will begin the capture process, many are not aware that when you are in Logging Mode, F4 will also send a logged clip to the selected bin.
  

F1 – Mark In for Making a Sub Clip while capturing
F2 – Mark Out for Making a Sub Clip while capturing
F3 – Add Red Locator
F4 – Begin Capture when in Capture Mode; Log Clip to bin when in Log Mode.
F5 – Add Red Locator
F6 – Add Green Locator
F7 – Add Blue Locator
F8 – Add Cyan Locator
F9 – Add Magenta Locator
F10 – Add Yellow Locator
F11 – Add Black Locator
F12 – Add White Locator

  
Further, you can map this functionality to any key on your keyboard. Here's where to get that function:
Tools Menu > Command Pallette > Play tab > Record function (see picture below).
NOTE: Don't forget to enable "Button to Button reassignment" to allow you to drag and drop that onto a key.
  

  

LOOP PLAY – Looping Just The A-Side Or Just The B-Side In Trim Mode

Have you ever been trimming along and encountered a "blip" of audio that makes the cut not work? Often it's so quick that it's difficult to tell whether the problem is on the outgoing shot or the incoming shot. Here's a quick way to find out, and avoid all the trial and error:

 
1 - Enter TRIM MODE at the transition you want to fix.

 
2 - Click the "Play Loop" button

 
3 - WHILE the looping is happening:
      A - ON YOUR KEYBOARD, press the "Go To Mark In" button
            Now, the looping will continue, but only over the OUTGOING shot.

      B - ON YOUR KEYBOARD, press the "Go To Mark Out" button
            Now, the looping will continue, but only over the INCOMING shot.

Using one or both of these will help you to easily determine where the problem frame or frames of audio are.

MEDIA FILES – Revealing Media Files At The Finder Level

Did you ever want to find a Media File in the Media Files folder (to save or to move it)? This used to be a real pain in the butt (remember that the media file names by default are those crazy long strings of characters), but now there is a feature called REVEAL FILE. Here's how it works:
 
A - Select the MASTER CLIP for which you want to see the media file (NOTE: this works ONLY one clip at a time)
B - Go to the FILE MENU
C - Select REVEAL FILE
D - After a moment the Media Files folder will open and the media files will be highlighted and ready for you to move or copy.

MEDIA – Determining Media Storage Needs

So, you've logged a bunch of Master Clips and you're ready to begin Batch Capturing. But you're wondering, "With all these clips, how much space, in terms of time, will be needed on my drive?"

 
There's a very easy method to figure this out.

 
1. Assuming that all the clips in the bin are the ones you just logged and are offline, the first step is to select all the clips in the bin. This is easily accomplished by going to EDIT > SELECT ALL. If you only want to select some of the clips, you can Ctrl+click (Windows) or Shift+click (Macintosh).

  
2. With the clips selected, go to FILE > GET CLIP INFO. The keyboard shortcut for this is Ctrl+i (Windows) or Command+i (Mac)

  
3. This will open the Console. From here you can determine the number of clips you've selected as well as how much time they all add up to be (see the image below).

MEDIA – Determining Space Available On A Drive or Partition

  
It's time to capture some footage and you're wondering, "How much space do I have on my drive? How much material, in terms of minutes, can I put there?"

 
Here's an easy method to determine how much space is available on a particular drive or partition, in terms of time:

 
1. Open the Capture Tool: TOOLS > CAPTURE

 
2. Using the Track Selectors (see picture below), set the tracks you want to capture from your source.

 
3. From the Resolution Selection Menu (see picture below), set the resolution at which you want to capture your video.

 
4. Based on these two factors (tracks and resolution), the Avid application will estimate how much space is available on your drive or partition. This estimate is shown in the Time Remaining Display. In the example pictured below, with the tracks set to capture video and two tracks of audio (A1 and A2) and the resolution set to 2:1, the drive labeled "Media" has an estimated amount of time available of 64 hours, 18 minutes, 11 seconds, and 0 frames.
 

MEDIA – Standard Def. (SD) OMF & MXF Resolution Specs & Storage

Standard Definition (SD)
OMF and MXF Resolution Specifications and
Estimated Storage Requirements

Avid resolutions use a simple notation - x:1 - to identify the level of compression. The value of x indicates the level of compression that is applied to the image data. For example, a 3:1 compression ratio compresses the original data to one-third of its uncompressed size.

A lower compression ratio (a lower number to the left of the colon) results in better image quality but requires more drive space to store the captured media. A lower compression ratio might also require drive striping to keep up with the high volume of data.

The following two tables provide information about the Avid resolutions for interlaced media (30i NTSC and 25i PAL projects). Field size does not include blanking or VITC lines. The first chart relates useful information about a particular resolution, while the second chart provides estimated storage needs based on resolution and number of audio tracks being captured.

 
Resolution
Field Size
(Visible Pixels)
Fields Per Frame
Quality
15:1s
352 x 243 (NTSC)
352 x 288 (PAL)
1
Offline
Maximum storage with enough image detail to make basic editing decisions (you can check lip sync on a medium shot)
4:1s
352 x 243 (NTSC)
352 x 288 (PAL)
1
Offline
A good storage resolution combined with a good offline image quality
2:1s
352 x 243 (NTSC)
352 x 288 (PAL)
1
Online
Provides enough detail for finishing multimedia jobs such as CD-ROM and Web authoring
20:1
720 x 486 (NTSC)
720 x 576 (PAL)
2
Offline
Useful for mixing storage-efficient offline footage with online-quality resolutions
10:1
720 x 486 (NTSC)
720 x 576 (PAL)
2
Offline/online
A good compromise for high-quality, two-field offline or low-quality online that saves drive space
3:1
720 x 486 (NTSC)
720 x 576 (PAL)
2
Online
A medium-quality online resolution that can sustain two-stream playback on 2-way striped drives
2:1
720 x 486 (NTSC)
720 x 576 (PAL)
2
Online
Provides the highest image quality of any compressed resolution and sustains two-stream playback on 4-way striped drives
1:1 SD
720 x 486 (NTSC)
720 x 576 (PAL)
2
Online uncompressed
Provides the highest 8-bit image quality
1:1 10b SD
(MXF only)
720 x 486 (NTSC)
720 x 576 (PAL)
2
Online uncompressed
Provides 10-bit image quality

 

Estimated Storage Requirements for Standard Definition Resolutions

 
Resolution
Audio Tracks
Minutes Per Gigabyte
Drive Space Needed for 1 Minute of Media
Drive Space Needed for 10 Minutes of Media
Drive Space Needed for 30 Minutes of Media
15:1s
0
48.5
20.6 MB
206 MB
618 MB
 
1
38.6
25.9 MB
259 MB
777 MB
 
2
32.1
31.2 MB
312 MB
936 MB
 
3
28.2
35.5 MB
355 MB
1.07 GB
 
4
24.5
40.8 MB
408 MB
1.22 GB
 
8
16.1
62.0 MB
620 MB
1.86 GB
4:1s
0
11.6
85.8 MB
858 MB
2.57 GB
 
1
11.0
91.1 MB
911 MB
2.73 GB
 
2
10.5
95.4 MB
954 MB
2.86 GB
 
3
9.9
101 MB
1.01 GB
3.03 GB
 
4
9.4
106 MB
1.06 GB
3.18 GB
 
8
7.9
127 MB
1.27 GB
3.81 GB
2:1s
0
5.8
172 MB
1.72 GB
5.16 GB
 
1
5.7
177 MB
1.77 GB
5.28 GB
 
2
5.5
182 MB
1.82 GB
5.46 GB
 
3
5.4
187 MB
1.87 GB
5.61 GB
 
4
5.2
193 MB
1.93 GB
5.79 GB
 
8
4.7
214 MB
2.14 GB
6.42 GB
20:1
0
16.6
60.1 MB
601 MB
1.80 GB
 
1
15.3
65.4 MB
654 MB
1.96 GB
 
2
14.1
70.7 MB
707 MB
2.12 GB
 
3
13.2
76.0 MB
760 MB
2.28 GB
 
4
12.3
81.3 MB
813 MB
2.44 GB
 
8
9.8
103 MB
1.03 GB
3.09 GB
10:1
0
8.3
120 MB
1.20 GB
3.60 GB
 
1
7.9
126 MB
1.26 GB
3.78 GB
 
2
7.6
131 MB
1.31 GB
3.93 GB
 
3
7.3
136 MB
1.36 GB
4.08 GB
 
4
7.2
140 MB
1.40 GB
4.20 GB
 
8
6.2
161 MB
1.61 GB
4.83 GB
3:1
0
2.9
344 MB
3.44 GB
10.32 GB
 
1
2.9
349 MB
3.49 GB
10.47 GB
 
2
2.8
354 MB
3.54 GB
10.62 GB
 
3
2.8
360 MB
3.60 GB
10.80 GB
 
4
2.7
365 MB
3.65 GB
10.95 GB
 
8
2.6
386 MB
3.86 GB
11.58 GB
2:1
0
1.9
516 MB
5.16 GB
15.48 GB
 
1
1.9
521 MB
5.21 GB
15.63 GB
 
2
1.9
526 MB
5.26 GB
15.78 GB
 
3
1.9
531 MB
5.31 GB
15.94 GB
 
4
1.9
537 MB
5.37 GB
16.11 GB
 
8
1.8
558 MB
5.58 GB
16.74 GB
1:1 SD
(Uncompressed)
0
0.8
1.22 GB
12.2 GB
36.6 GB
 
1
0.8
1.23 GB
12.3 GB
36.9 GB
 
2
0.8
1.23 GB
12.3 GB
36.9 GB
 
3
0.8
1.24 GB
12.4 GB
37.2 GB
 
4
0.8
1.24 GB
12.4 GB
37.2 GB
 
8
0.8
1.26 GB
12.6 GB
37.8 GB
1:1 10b SD
(10-bit Uncompressed)
0
0.6
1.53 GB
15.3 GB
45.9 GB
 
1
0.6
1.54 GB
15.4 GB
46.2 GB
 
2
0.6
1.54 GB
15.4 GB
46.2 GB
 
3
0.6
1.55 GB
15.5 GB
46.5 GB
 
4
0.6
1.55 GB
15.5 GB
46.5 GB
 
8
0.6
1.58 GB
15.8 GB
47.4 GB
 
MODIFYING CLIP DATA – Making Modifications After Capturing/Digitizing

 
Using the MODIFY command to save your sanity, plus unveiling the UNLINK command.
 
SCENARIO 1:
You just spent 45 minutes LOGGING a tape (there are no Flex Files or Media Logs, you have done all the work yourself!) and you have a billion nice new Master Clips in your bin screaming to be batch digitized. Now you sit back, sip your coffee, admire your work and you notice: THE DIGITIZE TOOL HAS THE WRONG TRACKS SELECTED (maybe you left on too many tracks of audio, or forgot to turn on the Video , etc.). Ahhhhhh! Do you have to re-log? Naw. Would Avid do that to you? It's an easy fix.

 
1 - First, select the Master Clip(s) you want to fix.
2 - Next, go to the CLIP MENU and select MODIFY.
* As you peek through the menu of things you can modify, there are a couple that are useful in these situations:
A - SET TIMECODE DROP/NON-DROP. Good if you yourself logged the clips incorrectly (just logging from notes as opposed to a tape) or you got the clips logged this way from someone who used MEDIA LOG. You will know you have a problem because you are getting a MIS-MATCH error when trying to batch digitize. Just select this option, choose the correct timecode flavor and all will be well with the world. (NOTE: you can set your default timecode flavor for logging by going to the DECK SETTINGS and choosing the desired flavor from the "When no tape in deck log as:" pop-up-menu).
B - SET SOURCE. This allows you to change the TAPE that the clip references.
C - SET TRACKS. (Finally, here's the solution to our dilemma described above):
Select this option and select the tracks you WANT to be digitized. Selected tracks appear with a double line around them. Hit "OK" and you are back in business.

  
SCENARIO 2:
You just spent two hours LOGGING and BATCH DIGITIZING a tape (there are no Flex Files or Media Logs) and you have a zillion beautiful new Master Clips in your bin dying to be edited with. Now you sit back, sip your coffee, admire your work, and you notice that YOU DIGITIZED THE WRONG TRACKS (oh, maybe 50 minutes worth of avr 75 video when all you really need is just the audio; or maybe you digitized four tracks of audio instead of just one . . .you get the idea). Ahhhh! What now?

 
A - Open the MEDIA TOOL.
B - In your bin, select the Master Clip(s) that are problematic.
C - Using the "Fast Menu" ("Hamburger") that is attached to the bottom left part of your BIN, choose SELECT MEDIA RELATIVES. The corresponding Master Clips in the Media Tool will become highlighted.
D - Click on the TOP BAR of the Media Tool window to make that window active (and this will leave those clips highlighted).
E - Hit the DELETE KEY on your keyboard.
F - A dialogue box will appear. You can now select the tracks you want to delete.
** REMEMBER: Any box that that has an "X" in it means that track WILL BE DELETED.
G - Delete the tracks . . . bye, bye you troublesome tracks!

 
Ok, all is well and good; but you still have clips that say that they have some extra tracks (even though the MEDIA has been trashed, the MASTER CLIPS say that they have audio tracks (or video tracks, or whatever your dilemma). This can be confusing or frustrating to edit with. So, what we will do now is to Modify them. HOWEVER, if you select the clips and choose Modify now, you will get a long-winded dialogue box that tells you that you can't modify them unless they are "Undigitized." This may lead you to think that you need to delete ALL the media. This is NOT the case. Even if you deleted all the media and then tried to modify the clips you would still get the same message.

 
So what's the deal? Basically, Media Composer is protecting you from yourself, as there are times (especially with very large projects) that you unmount some drives to help increase system response (and that media would appear offline). Essentially, the clip knows that at some point in its life it was digitized, and doesn't want you to muck things up. So, what do you have to do? You have to convince Media Composer that the clip(s) have never been digitized (basically that no LINKS had ever been established between the master clip and media files). So, here's the trick.

 
A - After performing steps A through G above, do this:
B - Select the Master Clips you want to modify.
C - Hold down the SHIFT AND CONTROL KEYS.
D - Go to the CLIP MENU.
E - You will notice that the selection that once said Relink, now says UNLINK. Select it.
F - All these clips will now be offline. You have intentionally broken the link between the Master Clip and the Media Files. As far as Media Composer knows, it was never digitized. Woo-Hoo!
G - Now, MODIFY the clips to INCLUDE ONLY THE TRACKS YOU STILL HAVE MEDIA FOR.
H - With the clips still selected, go back to the CLIP MENU and choose RELINK.
I - Bing, bang, boom . . . there ya go.

 
In the previous example we were deleting tracks. This process also works if you have to modify previously digitized clips to include tracks you forgot to log. Then you can go back and digitize the tracks you need, or as Media Composer puts it, "tracks that are unavailable." This is a great time and work-saver if you logged all the clips by hand.

MOTION EFFECTS – Improving Smoothness With Traditional (Non-TimeWarp) Motion Effects

Are your Slo-Mo effects stuttery? Sometimes it is unavoidable when using the Traditional (Non-TimeWarp) Motion Effects. But, here is the best way to make sure you have done all you can to make your slo-mo's and fast-mo's as smooth as possible when creating Traditional (Non-TimeWarp) Motion Effects. Essentially, its a combination of math and the Two-Field Rendering Type you select.

 
The Math:
The key is to make your frame rates EVEN multiples and divisors of the frame rate you are using (which in our case here in the US is 30fps, and for you PAL folks its 25fps). So, for slo-mo, make them EVEN divisors: 15, 10, 5, and 3 frames per second. For fast-mo, make them EVEN multiples: 60, 90, 120, 150, etc.

 
You can still use the FIT TO FILL Check-Box, but just use it as a way to determine the approximate fps. Then, when possible, defer to the closest EVEN frame rate. This does not mean you can't use other frame rates or fit to fill. This is just the way to make them as smooth as possible.
  
The Two-Field Rendering Type:
The "Duplicated" field rendering choice is the least desirable. If there is movement in the shot (which means there is "inter-field motion"), then generally "Interpolated" is the best choice. If you are on a system with VTR Style rendering, you can try that too and see if it gives you a better result than interpolated. Realize that these choices for rendering will only be noticeable if you are at high resolution (meaning with two fields).

PLAYLENGTH TOGGLE – Improving System Response

It can be frustrating when you press Play and you have to wait what seems like forever before the sequence will actually play. This may occur when you're on an older system, have a long sequence at a high resolution, or have many complex effects (or any combination of those situations). Here's several ways to get the pep back in your system:

 
The quickest way to get better system response (especially once you have strung the whole show together or when you have an effects-intensive sequence) is to enable PLAYLENGTH. The PLAYLENGTH TOGGLE button (found in the Command Palette under the PLAY tab) can be mapped to your keyboard or interface. Here's how and why it works: Normally, when you press play, the ENTIRE sequence is loaded into RAM. When you have a long sequence, or one with lots of layers/effects, that's a lot of information to load in. That's why the system chugs along before beginning to play. But, when you use PLAYLENGTH TOGGLE, by default, it loads up 30 seconds of information before the blue position indicator and 30 seconds after*. This totals one minute (yes, I KNOW you know that! But, you will see in a moment why I point that out). With less information to load in, the system responds faster. The downside is that after 30 seconds (in this case) it will stop playing, and you must press pause or stop, and then press play to get it on it's way again. Also, be aware of Playlength being enabled during an OUTPUT as it will stop during playback. HOWEVER, if you have opened the DIGITAL CUT TOOL to make your output you have nothing to worry about, as this tool automatically ensures that the entire sequence is loaded into RAM before making the output.

 
You can also change the amount of time loaded into RAM by using the CONSOLE**. In the the console, type the following (then press RETURN -- Enter does not work) and you will get the results in the chart below (<space> means just press one space with the spacebar):

 
playlength<space>0 = this is like turning Playlength off. It loads the entire sequence into RAM.
playlength<space>1 = same as using the Playlength Toggle, it loads a total of 1 minute into RAM.
playlength<space>2 = loads 2 minutes into RAM (1 min. before the blue line and 1 min. after).
playlength<space>3 = loads 3 minutes into RAM.

 
These commands are good to know if you ever cut on v6.x or earlier, because there is no playlength toggle button. You HAVE to use the console. The cool thing is that if you type in your own duration into the Console, the playlength toggle button will then toggle between YOUR setting and loading up the entire sequence (though quitting Media Composer resets the defaults).

 
You can see the playlength being toggled on and off if you leave the Console open (though it does not have to be open to work) The next question is: If I don't have my Console open, then how do I know if Playlength is enabled of not? While it is sometime difficult to tell (in earlier versions of the software), it IS possible. If you pay CLOSE attention to the PLAY BUTTON under the RECORD monitor, you will see that when Playlength is enabled, the Play button is SLIGHTLY gray (as opposed to black). Press the Playlength Toggle button on and off a few times to see the change in the Play button. In version 10.x and higher, the Play button will turn white when Playlength Toggle is enabled.

 
Here are some other ways to keep your system frisky:
- Limit items in a bin to a total of 75 (master clips, subclips, effects clips, etc.) .
- Close unused bins.
- Limit the total running time of sequences in a bin to 2 hours. You may even want to create a "working" bin to store ONLY the segment of the show you are currently working on and close the main "cuts" bin.
- Delete unused precomputes.
- Take any unneeded partitions and/or drives offline. This is because the Media Composer software tracks or "looks at" all media on all drives, whether it is needed immediately or not, or even if it is part of the current project or not.

 
* In v8.x and later: Playlength Toggle loads 1 minute before and after the blue line by default.
* SAFETY NOTE: be careful what you type into the Console. It is a direct line to the Media Composer software code and Avid will not support problems caused by typing nonsense into the Console.

POSITION INDICATOR (BLUE LINE) – Making It Snap To Head Or Tail Frames

You can make your "Blue Position Indicator" (often simply called the "Blue Line") in the timeline SNAP to head or tail frames quickly and easily:

 
Just before you want the "Blue Line" to snap to the HEAD FRAME of a specific transition, hold down the "Command" key (the "Apple" key) on the Mac or the "Control" key on the PC and then simultaneously click near the transition you want to snap to.

 
If it's a TAIL FRAME you want to snap to, then hold down BOTH the "Command" key and the "Option" key on the Mac or BOTH the "Control: and "Alt" keys on the PC at the same time before simultaneously clicking near the desired transition.
 

When you holds the above keys down, you may also drag the Blue Line through the sequence and it will snap to transitions too.

QUICKTIME – Helpful information About The QuickTime File Format

  
Some useful information about Apple's QuickTime format from:

• Justin Kwan » (opens in a new window)
• ProVideo Coalition » (opens in a new window)
• Share links, personal knowledge, etc. on this topic »
 

  

REPLACE EDIT FUNCTION – The Power Of "The Mysterious Blue Arrow"

The blue editing arrow that lives in your Tool Palette Fast Menu (hamburger) by default, as well as in the Command Palette of course, is called Replace Edit, and is a pretty cool little guy. Here are some uses:

 
1 - Great for quick replacement of shots. The Replace Edit button uses the existing In/Outs of the shot already in your sequence to figure out duration. So, all you have to do is:
A) Put the blue position indicator somewhere in the segment/shot you want to replace in your Sequence
B) Load the new shot you want to put in into the Source Monitor
C) Park the Source Window's blue position indicator in the middle of the clip (no in/out marks needed)
D) Configure your Source and Record Track Selector buttons as required to replace picture and/or audio
E) Click the blue arrow to quickly replace the shot

 
2 - The other great quality of the Replace Edit function is that IT SYNCS THINGS UP FOR YOU.
Here's the scenario: The shot in your sequence is of someone landing a punch. You want to put a punch sound effect in. Here's a fast way to not only edit the sound effect in, but to have it be in sync on the first try:
A) In your SEQUENCE, mark in and out around the area that you want the sound effect to go.
B) In your Sequence, park your blue position indicator on the first frame where the sound should occur.
C) In the Source Window, park your blue line on the frame where the sound begins (no in/out needed).
** So, now you have the Blue Position Indicators telling the Avid the two points that should be aligned in sync.
D) Configure your Source and Record Track Selector buttons as required.
E) Click the blue arrow, and in goes your sound effect, and it's in sync. You can trim the in/out as needed.
** For another method of synching material, check the AVID HELP for "Sync Point Editing."

SCREEN SNAPSHOTS / SCREEN GRABS – How To Take Screen Snapshots On A Mac

   
TAKE A SCREEN SNAPSHOT / SCREEN GRAB OF YOUR WHOLE SCREEN

If you have two computer monitors, then this will take a picture of both screens.
NOTE:  The keyboard combination below may not work, depending on your version of Operating System. If it doesn't work, simply substitute the technique which is described following it and manually selecting the entire screen(s).

Press these three keys together:
- SHIFT
- Command Key (Apple key)
- 3

 
Result:

A picture will be taken and will be placed on your Desktop. It will be named Pitcure 1, Picture 2, etc.


 
TAKE A SCREEN SNAPSHOT / SCREEN GRAB OF A SELECTED PORTION OF A SCREEN

 
Step 1:
Press these three keys together:
- SHIFT
- Command Key (Apple key)
- 4

  
Step 2:
You will then get a little cross which allows you to lasso a specific area of your screen. Hold down the mouse button and then draw a box (lasso) around the desired area of the screen.

  
Step 3:

Release the mouse button to take the picture.

  
Result:

The picture will be placed on your Desktop and will be named Pitcure 1, Picture 2, etc.


 
SCREEN SNAPSHOT / SCREEN GRAB TRICK FOR PHOTOSHOP USERS

 
Press these four keys together:
- Control
- Command
- Shift
- 3 (to take a picture of entire screens) or 4 (to take a picture of a selected area of a screen)

  
Result:

Instead of putting the file on your desktop it saves the picture in your computer's memory. Then you can paste it into another program such as Photoshop.


 
SCREEN SNAPSHOTS / SCREEN GRABS FOR AVID USERS

 
Depending on your version of Mac OS, taking a picture of the Top level of your keyboard may be trickier than taking one of the Shift Level since you have to press the Shift key to take the picture.
 
- Place your cursor on the Title Bar (top portion) of your keyboard
- Hold down the mouse button (this is the crucial step)
- Press SHIFT + Command Key (Apple key) + 3 or 4 as mentioned above
It's a two handed job . . . or maybe you could hold the mouse button down with your foot!!


 
SNAPZ PRO

Another method is to get a great little application called Snapz Pro X. It does a great deal more than just take screen snap shots too. Check it out »

   

SEGMENT MODE SNAPPING – Forcing Snap to Head, Tail Or To Be Constrained

 
- COMMAND KEY (Mac) / CONTROL KEY (PC) -- Hold that key down and the HEAD of your segment will magically snap to In/Out marks, transitions on the track its on, transitions on any other track, and it will even snap to the blue position indicator.
 
- OPTION + COMMAND (Mac) / ALT + CONTROL (PC) -- Same as above except the TAIL of the segment will snap.
 
- OPTION / ALT -- Will force the segment to be dragged one frame at a time (even when you are not zoomed way in).
  
- CONTROL (Mac) / CONTROL + SHIFT (PC) -- Allows you to move a segment/segments to higher or lower tracks, making the segment stay in it's position in time in your sequence so that it is impossible to get out if sync.
 

SEGMENT MODE – Selecting And Nudging

 
Selecting multiple segments:

 
Method 1:
Hold down the SHIFT key. While Shift is held down, you can click on and select, or deselect, both audio and video segments anywhere in the timeline.

 
Method 2:
Lasso them. Click and hold down the mouse button OUTSIDE the timeline (in the Timeline Window). It is generally easiest to start above the timeline, but it works starting from either above or below the Timeline. Now drag the lasso across the segments you want to select, making sure to move from LEFT TO RIGHT (lassoing from right to left will place you into Slipping). Once you release the mouse button, the segment(s) will be selected. Specifically, you will be in the type of "Segment Mode" that was last used/enabled.

 
Nudging segments in the timeline:
  
1 – Select one or more segments in the Timeline using the red "Overwrite-Lift" mode of Segment Mode. If you select more than one segment, be aware that all the segments must be touching. If there is Filler between segments, be sure to select it too.
  
2 – Now you can nudge segments earlier or later in the Timeline by using the Trim Keys on your keyboard (by default on the keys "M", comma, period, and "/"). This is great for a variety of things, including nudging sound effects around.
 

SEGMENT MODE – Turning off the images for faster redraw

When you drag a segment, you normally get what Avid calls "Four Image Display," or "Segment Drag Quads." Sometimes these can slow you down when you have a long sequence or many effects, since it has to draw those images; and many times you could care less about seeing images anyway (like when playing with audio segments). So, how do you turn that function off?

 
In v7.x and later there is a Timeline Settings dialogue box in your settings menu. One of the choices is "Show Segment Drag Quads." Simply de-select this option.

 
But then what do you do when you want to turn it back on? There are two fast ways:
 
1) With your Timeline window active, type "COMMAND + =" and the settings dialogue box will pop up, allowing you to quickly check the box (by the way this will work for Composer settings, Bin settings, and Digitize settings as well; just make the appropriate windows active and type "COMMAND + =" – which is also a selection from the Special Menu.

  
2) This one is a little tricky, but is fast once you get it to work (and it works on earlier versions of Media Composer that don't have any other way to turn the images off). Here's the steps:
A - Select a segment with either flavor of segment mode
B - With the segment selected, continue to hold down the mouse button
C - Hold down the Shift key
D - Move the segment and you should hear a beep from the Mac. The images are now turned back on (presuming you already turned them off in your settings). Drop the segment and try the above steps again, and the images are turned off. So, I usually leave them off in my settings and turn them on only when I really want them. It makes moving segments around super smooth and fast.

SOURCE LIST – Making A Source List Without EDL Manager

When preparing for an online session or an upres, there is the need to determine what tapes are required. One method for this is to use the EDL Manager (Output menu > EDL), and then printing out a "Source" list. Nothing wrong with this, though it can be time consuming with long and/or complex sequences – not to mention the all too frequent crashes that occur when creating an EDL. Well, here is another way that is FAST and will NEVER CRASH:

 
1 - Put the final sequence into a bin all by itself. If your long format show is still broken into "acts" or "show segments," be sure they are all in that same bin.

 
2 - At the bottom of that bin, click on the "Bin Fast Menu" button

 
3 - From the Bin Menu, select "SET BIN DISPLAY."

 
4 - From the dialogue box, select only the SOURCES check box, and the SHOW REFERENCE CLIPS check box, as pictured below:

5 - Click "OK."
6 - Now your bin will be filled with all the sources for your project (including PICT files, Titles, etc.).
7 - Use the SORT function (also found in the Bin Menu) to organize this data.
8 - PRINT it out and you are on your way.
9 - After printing, simply go back to the Set Bin Display menu and set the display
     back to it's original configuration.

 
* NOTE: The "Set Bin Display" menu is useful for a variety of things. Check out your Avid Documentation or Avid Help for more information on "Reference Clips."

SPACEBAR – Functionality When Editing And Trimming

The Space Bar is both Play and Stop while in Source/Record Editing Mode. In Trim Mode, after completing a trim, just hit the space bar and it will loop play for easy review of your edit.

  
For those on really old versions of Avid Media Composer:
Map the SOLID PLAY button from the Command Palette (in really, really old versions of Avid Media Composer you have to move the Play that is on the "5" key) to your space bar. Now the bar becomes not just Stop, but Play as well while in Composer Mode. Also, now when you are in Trim Mode and have finished a trim, just hit the space bar and it will loop play.

SUPERBIN – Avid SuperBin Secrets Revealed

1 – The SuperBin is not a bin
2 – The SuperBin can be enabled or disabled
3 – Opening Closed Bins into the SuperBin
4 – How to reveal bins that reside in the Superbin
5 – Closing bins without closing the entire SuperBin, and all the bins within it
6 – Getting a bin out of the SuperBin
7 – Putting an already open bin into the SuperBin
8 – How to delete a bin when the SuperBin feature is enabled
9 – The "Open Says Me" feature

   

1 – The first secret I have to reveal is that the SuperBin is not really a bin.
Rather, the SuperBin is really a place to store bins, so they don't clutter up your screen.
My analogy is that the SuperBin is a corral, pen or enclosure that keeps the animals (the bins) from running all over the place.

  

2 – The SuperBin can be enabled or disabled.
A) Go to your Project Window.
B) Click the Settings tab as shown below to reveal the settings.


 

C) Double-click on the Bin settings to open the window shown below.


  

D) If the SuperBin feature is not already enabled, click the selection box so that a check appears as in the picture above.

 
E) Click the OK Button. The SuperBin feature is now enabled.

  

3 – Opening Closed Bins into the SuperBin.
 
A) Click just once (single-click) on a bin icon to open that bin into the SuperBin.


 

B) Repeat this process with as many bins as you like. The bins will now reside in the SuperBin. You can locate the SuperBin because it has two features that are different from other windows. First, it has the green SuperBin icon in the top left corner, and second, preceding the name of the currently visible bin is the header label "SuperBin" as shown in the picture below.

   

4 – How to reveal bins that reside in the Superbin.
There are two ways to reveal a bin that's placed inside the SuperBin.

 
A) The first method uses the Project Window. Click one time (single-click) on one of the bin icons for a bin that you have already placed in the SuperBin. Bins that are open appear "greyed-out" rather than green, as in the picture below. Once selected, that bin will be revealed in the SuperBin.

 

B) The second method uses the SuperBin Menu.
Click and hold your mouse button down on the green SuperBin icon (see picture below).

 
This will open the SuperBin Menu, where all bins that currently reside in the SuperBin will be listed (see picture below). Simply select a bin from the list and it will be revealed. Note that if you have only one bin in the SuperBin, no menu will appear.

   

 

5 – Closing bins without closing the entire SuperBin, and thus closing all the bins that are within it.
If you close the SuperBin, then all the bins that reside within it are also closed.
To close just one of the bins that resides in your Superbin:

 
A) In your Project Window, click two times (double-click) on the greyed-out bin icon of the bin you'd like to close (see picture below).

  
B) After double-clicking on the greyed-out bin icon, the bin should have removed itself from the SuperBin. You may now close it and the SuperBin will not be affected.

 

6 – Getting a bin out of the SuperBin.
In your Project Window, click two times (double-click) on the greyed-out bin icon of the bin you'd like to remove from the SuperBin (see picture below).


 

After double-clicking on the greyed-out bin icon, the bin should have removed itself from the SuperBin.

 

7 – Putting an already open bin into the SuperBin.
Double-click on the greyed-out bin icon in your project window and it will be placed into the SuperBin.

    

8 – How to delete a bin when the SuperBin feature is enabled.
With the SuperBin feature enabled, when you single-click on a bin it opens into the SuperBin and the application will not allow you to delete it because it's open. There are two methods to get around this.

 
A) Method one is to Right-click on the bin icon of a bin that is not open. If you're on a Macintosh and you don't have a Right-Click button, you can hold down the Shift and Control keys together and click on the bin icon of a bin that is not open to select it.

 
This will reveal a menu as pictured below.

Now, simply choose Delete Selected Bins and it will be placed into the Trash.

  

B) Method two is to hold down the Command key (Mac), the Control key (PC), or the Shift key (Mac & PC) and then select the bin icon of a bin that is not open, as pictured below. You may also use this method to select multiple bins.

 
Now, simply press the Delete key and the bin(s) will be placed into the Trash.   
   

9 – The "Open Says Me" feature.
When you have the SuperBin enabled you get an additional useful feature. You may now drag clips and sequences from an open bin, over to the Project window, and then drop them on a closed-bin icon. The bin will automatically open and you can release the mouse button to drop it in inside. After dropping the item into the bin, the bin will remain open.
  
  

TIMELINE VIEWS – How To Create Custom Timeline Views

 
In this tutorial, I'm going to make a Timeline View for use when I'm mixing audio.

First, I'd like my audio tracks wider, and my video tracks narrower. In the Track Selector Panel (the purple buttons in your timeline window) select the tracks you want to change, then go to the Edit Menu and select either Enlarge Track or Reduce Track. Note the keyboard shortcuts next to the menu selections, as they're much faster.

 
Another method to enlarge or reduce your track height is to hold down the Option key (Mac) or the Control key (PC) and then move the cursor below the track you'd like to change (see picture below), and then with the mouse button held down, drag the track wider or narrower. *Note: in Avid Xpress Pro you make these changes directly. There is no need to use the Option/Control key.


 

Now I'll add some additional displays to the tracks. In this case I'll enable the "Auto Gain" feature so I can keyframe audio levels, and I'll also enable "Sample Plot" so that waveforms will appear. From the Timeline Fast Menu, go to "Audio Data" and from the submenu select both "Auto Gain" and then "Sample Plot." *Note: in Avid Xpress Pro you make these selections directly. There is no Audio Data submenu.

    
 

Now my timeline looks like this:

  

Next, I'll make it easier to see the Auto Gain and Sample Plot displays by changing the color of the audio tracks to white. Enable the track(s) you want to change. Then from the Timeline Fast Menu, select "Track Color," and then select white (or some other color) from the palette.

  

Now my timeline looks like this:

Next we'll save this configuration so we can access it easily at any time in the future. At the bottom of your Timeline window is the View Menu (see yellow arrow in picture below). Click on that menu and select "Save As" and name your Timeline View whatever you like.

 

 

In the future you may rename or delete your Timeline settings by going to your Project Window, selecting the Settings tab, and then scrolling down to "Timeline Settings."

 
It's also helpful to know that a saved Timeline View remembers any selection that is enabled (or disabled) from the Timeline Fast Menu, such as Clip Color. And on that topic, I suggest enabling the "Offline" color to appear in all of your timeline view settings to alert you immediately if/when something is offline.

 
Timeline Views will also remember the backgrond color of the timeline window as well as your selected font size and font type face.
 

TOOLSETS – Basic Set-Up And Advanced Linking

  
Overview:

Wouldn't it be great to be able to push one button on your keyboard and instantly have your work environment reconfigured the way you like it for a specific task like capturing, sound mixing, color correction, effects work, etc? Specifically, let's say you want to do some sound mixing for a while. Just press a key of your choosing and the windows on the screen rearrange to the layout you prefer and all the tools that you like for that task appear on the screen precisely where you like them.

 
And wouldn't it be great if at the exact same time that you selected a Toolset that other settings also became activated? For example, if you activated the Audio Mixing Toolset, wouldn't it also be great if at the same time your preferred Timeline View for audio mixing also became activated? Or what if you selected your Capture Toolset and not only had the windows and tools rearrange/appear the way you like, but also had your customized keyboard layout for capturing also become activated? Yep, that'd be pretty great.

 
So much for the pitch. Let's do it!

 
Scroll down for step by step instructions, or jump to a topic with the links below:

  • Creating a customized Toolset 
  • Creating a customized Timeline View
  • Linking a setting to a Toolset
  • Mapping the menu selection to the keyboard

 

Creating a customized Toolset:
For this tutorial we'll be making a Toolset for audio mixing.

 
First, go to the Toolsets Menu and select "Audio Editing:"

 
If you've never used this feature before then the windows have rearranged themselves and a tool or two have opened. So, the next step is to arrange things more to your liking. Here's an example to get you thinking about how you might want to set things up:

 
*NOTE:
I've taken my screen grabs using a single monitor, but window and tool arrangements can be made with multiple monitors.
  

Example: Audio Editing Toolset (on a single monitor)

 
Now that you've got things set the way you like, return to the Toolsets Menu and select "Save Current." This will essentially lock this arrangement so that even if you close tools or rearrange things, the next time you select the Audio Editing Toolset everything will still be arranged as you set them up originally. If you want to make a permanent change to a Toolset, simply rearrange your windows and tools into their new positions, go back to the Toolsets Menu and select "Save Current."

 
Now we want to have a setting, in this case a customized Timeline View, also become activated when we select the Audio Editing Toolset. So, rather than presume that you know how to make a Timeline View, I'll go through that process as well. If you already know how, then feel free to skip down to "Linking a Setting to a Toolset" step.

 

Creating a customized Timeline View:

In this tutorial, I'm focusing on the Audio Editing Toolset, so let's make a Timeline View that we'd like to have activated at the same time.

 
First, I'll set the Timeline up the way I like it for audio mixing. I'd like my audio tracks wider, and my video tracks narrower. Select the tracks to change, then go to the Edit Menu and select either Enlarge Track or Reduce Track. ~ Note the keyboard shortcuts next to the menu selections, as they're much faster.

 
Another method to enlarge or reduce your track height is to hold down the Option key (Mac) or the Control key (PC) and then move the cursor below the track you'd like to change (see picture below), and then with the mouse button held down, drag the track wider or narrower. ~ Note: in Avid Xpress Pro you make these changes directly. There is no need to use the Option/Control key.

 
Now I'll add some additional displays to the tracks. In this case I'll enable the "Auto Gain" feature so I can keyframe audio levels, and I'll also enable "Sample Plot" so that waveforms will appear. From the Timeline Fast Menu, go to "Audio Data" and from the submenu select both "Auto Gain" and "Sample Plot." ~ Note: in Avid Xpress Pro you make these selections directly. There is no Audio Data submenu.    

 

Fast Menu

  

 

 
   
 

  
  

 

 

 

Audio Data Submenu

 

 

 

 
 

  
Now my timeline looks like this:

 
Next, I'll make it easier to see the Auto Gain and Sample Plot displays by changing the color of the audio tracks to white. Enable the track(s) you want to change. Then from the Timeline Fast Menu, select "Track Color," and then select white (or some other color) from the palette:

 
Now my timeline looks like this:

 
Next we'll save this configuration so we can access it easily at any time in the future. At the bottom of your Timeline window is the View Menu (see yellow arrow in picture below). Click on that menu and select "Save As" and name your Timeline View whatever you like. I'll name mine "Audio Mix 1."

 

 
Note: In the future you may rename or delete your Timeline settings by going to your Project Window, selecting the Settings tab, and then scrolling down to "Timeline Settings." It's also helpful to know that a saved Timeline View remembers any selection that is enabled (or disabled) from the Timeline Fast Menu, such as Clip Color. And on that topic, I suggest enabling the "Offline" color to appear in all of your timeline view settings to alert you immediately if/when something is offline. Timeline Views will also remember the backgrond color of the timeline window as well as your selected font size and font type-face.

 

Linking a Setting to a Toolset:

In order to get this Timeline View setting to activate when the Audio Editing Toolset is selected, we have to "Link" it. Start by activating the Toolset you want to link to another setting (if you haven't already). In this tutorial I have the "Audio Editing Toolset" activated. From the Toolsets menu select "Link Current to:"

 
A dialog box will appear. From the menu, select "Link to Named Settings:"

 
A new dialog box will appear. Type in the name of the setting. In this case I'm linking to a Timeline View setting called "Audio Mix 1." * Important: make sure you type the name in exactly the same, paying attention to spaces and upper/lower case letters. If it's not identical, then it will not link.

 
Seeing this feature work:

Now, repeat the processes of customizing your Source/Record Editing Toolset layout as well as create a custom Timeline view for editing (different from the one you made for Audio Editing) and linking that Timeline View to the Source/Record Toolset. Once you've completed this, you should be able to switch between the two Toolsets (from the Toolsets menu) and see that both the windows/tools layout and the Timeline Views change at the same time.

  

 

Audio Editing Toolset
and linked Timelne View

  

  

    

    
   

 

Source/Record Editing Toolset
and linked Timeline View

 

 

 

   
  
   

Now I'll show you that you can have multiple settings linked to a Toolset. I'll use the Interface settings as the example. * NOTE: this is just an example to illustrate the concept of linking multiple settings, not necessarily the best use of it.

 
Open the Settings and scroll down to the "Interface" settings.

 
You can customize your interface in a million ways. It's pretty intuitive, so feel free to open up the Interface settings, click on the Appearance Tab and have some fun. For this tutorial I want to make sure you know that you can duplicate and rename settings too, so let's select (single click) the preset that Avid gave us called "Brick" (click on the word "Interface" across from the label "Brick," rather than on the label itself). Then go to the Edit Menu and select "Duplicate." Now you've got two of them. Click into the Label column and rename the duplicate *exactly* as you named the Timeline View you linked to the Audio Editing Toolset (you can also copy/paste the name from the Timeline View settings label region). In this tutorial, I've got a link established to settings named "Audio Mix 1," so that's what I'll type in:

 
Now, repeat this duplication/renaming process with the "Neon" Interface setting. This time give the duplicate Interface setting the name of the Timeline view you linked to your Source/Record Editing Toolset. Now when you switch between the two Toolsets, not only does the timeline change, but the interface does as well (see picture below).

 
*Note:
the "Brick" and "Neon" Interface settings will override your previous timeline color configurations, so you may want to do some tweaking by turning off the desired settings under Settings tab > Interface > Appearance tab.

 

 

Source/Record Editing Toolset

 

 

  
  
 

   

 

 

Audio Editing Toolset

 

 

  

  

  

  

  

Mapping the menu selection to the keyboard:

Now we'll map the Source/Record Editing and Audio Mixing Toolsets from being a menu selection to a button on your keyboard.

 
Go to your Settings:
 

 
Double-click to open your Keyboard settings:

 

  
Now, from the Tools Menu, open the Command Palette:

 

 
Set the Command Palette to "Menu to Button Reassignment:"

 

 
Select a key on the keyboard. I've selected the F5 key:

 
Now select what menu item you want on that key. In this case I'll select Source/Record Editing from the Toolsets Menu. Repeat this process and map Audio Editing to the keyboard. I've selected the F6 key. After mapping, the keyboard indicates an abbreviation of what function is there. If you place your cursor over the mapped buttons without clicking, you'll see a tool tip telling you what function is there.

 
Testing the mapping:

Select either your Timeline Window or Composer Window (a.k.a. the Source/Record window) to make it active. Now toggle between F5 and F6 to enjoy your handiwork.

Now that you have the process down, all that's left is for you to put Toolsets to work in ways that help you with your work. Here's just one idea to get you thinking: create a second keyboard setting that has been custom-mapped just for Capturing, and then link that keyboard setting to your Capture Toolset.

  

USER SETTINGS – Best Practices In The Age Of Adrenaline, DX And Beyond

Beginning with Version 1 of Avid Media Composer (the version utilizing Adrenaline hardware) Avid Technology advises that users should create NEW/SEPARATE versions of their User Settings for each software version release. In other words, you should create User Settings for Versions 1.x, 2.x, 3.x and so forth. While the software will certainly allow you to load User Settings from other versions, the result will be errors and problems while editing.

   
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